﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content.Pipeline;

namespace XNADota.ContentPipeline.Terrain
{
    [ContentProcessor(DisplayName = "Landscape Processor")]
    class LandscapeProcessor : ContentProcessor<LandscapeConfigContent, LandscapeContent>
    {
        public override LandscapeContent Process(LandscapeConfigContent input, ContentProcessorContext context)
        {
            //System.Diagnostics.Debugger.Launch();

            return new LandscapeContent(input, context);
        }
    }
}
